Coast Defense: credits & license

Based on Steven Lambert's basic game example: https://gist.github.com/straker/afc4e2a30b6df772a5f9f6ef01751d41. Pinned revision: d45d8730121c8a60eea9d2951ea8d1af380e6aae. The author dedicates this example under CC0 1.0 Universal.

Retains angleBetweenPoints and distance helper code; adapts interceptor motion, expanding blasts and circle collisions in a new fixed-step engine with six missions, endless waves, chain reactions and per-wave ammunition. English blue interface, touch/keyboard host, record validation and new procedural canvas art created for TapIntoArcade. No upstream commercial names, character art, images, audio or font files are bundled. System font names and optional locally synthesized tones are used.

(CC0 1.0 Universal) You're free to use this game and code in any project, personal or commercial. There's no need to ask permission before using these. Giving attribution is not required, but appreciated.
https://creativecommons.org/publicdomain/zero/1.0/legalcode

The cover is an actual gameplay screenshot. This source record does not substitute for the owner's final rights confirmation or physical-device acceptance. Delivered for private testing only.

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